Additions:
~-Feralism is spread by the injection of Feral Seeds into a subject's bloodstream. These Seeds, which are a little larger than grains of rice, are formed when the blood of a creature gets either on a Feral's claws or in its mouth. This triggers the brief formation of Seeds tied specifically to the creature whose blood was used. They last a short time outside blood (mere moments, really), and only affect the target creature (blooded).
~-__Physical Description :__ A simple black handled switchblade, about 3" long and with a spring blade.
~-__Other :__
~-__Training :__ 1 month training by Sarah
Deletions:
Feralism is spread by the injection of Feral Seeds into a subject's bloodstream. These Seeds, which are a little larger than grains of rice, are formed when the blood of a creature gets either on a Feral's claws or in its mouth. This triggers the brief formation of Seeds tied specifically to the creature whose blood was used. They last a short time outside blood (mere moments, really), and only affect the target creature (blooded).
__Physical Description :__ A simple black handled switchblade, about 3" long and with a spring blade.
__Other :__
__Training :__ 1 month training by Sarah
Additions:
====Bailefour Conway====
**() Nicks:** Bailefour, Baile, Bai
**() Race/Species: ** Lost Feral (human)
**() Gender:** female
**() Phenotypical Age:** 20’s
**() Actual Character Age:** 28 (July 1)
**() Home Territory: ** Patchworks (farmland from “Shattered Moon” self-made series, late middle ages)
**() Height:** 5’8”
**() Weight: ** 105
**() Physical Build: ** thin
**() Physical Description: **
**() Personal Information, History, Background:**
**”Shattered Moon” Basic Info--** After the moon shattered a thousand years ago, and rained it pieces to the planet, the race of the Krea was born (but I won’t go into them). Also, humans discovered how to use the moon to power magic. Geomancy is the ability to manipulate the minerals in an object to shape it. Alchemy is the taking of items and joining them, releasing the moon’s energy stored within. Evocation is the art of changing the moon energy of something.
**Character Info--** Bailefour was born amid a group of wandering Moon Mages, mostly Geomancers and Alchemists. The fall of the Empire had left most Moon Mages without a proper place. Her family had a history of male firstborns, so they had already picked out a male name. Despite being female, they still named her Bailefour, and just called her Bai for short.
**() How He/She Arrived on Kaerwyn:** Ran through a rift into a tree.
**() Fast Healing:** If damaged by stone weapon, heals at normal rate, regenerates as per no moon.
**() Magical/Psychokinetic/pathic Abilities:** While Baile did have magics at one point, she has lost them to disuse and the trauma of what she went through losing her family and being shifted, etc. The chance of regaining them is almost nil.
~-**Feralism: **
~-When Seeds enter the bloodstream, they flow to and gather in two places. The first, and where the majority go, is a random major organ in the torso to form a Feral Mark. This takes a week, and after 2 days can be felt. The second place is at the brain stem, where for a week they slowly damage the target's emotional control.
~-At the end of the week, the person becomes a Feral. Emotional control is based inversely on the moon's phase, where less moon means more control. Under high emotional stress (easy with low control), they shift into a half-beast form based loosely on whatever animal they relate to. While shifted, they can pass Feralism. Feral's in beast form tend to be stuck on anger and hatred, and attack anything they can. They can be forced back with calming effects, or after 1 hour of solitude/restraint.
**() Number and Description of Weaponry and Training:**
~-**Switchblade**
__Physical Description :__ A simple black handled switchblade, about 3" long and with a spring blade.
__Other :__
__Training :__ 1 month training by Sarah
**() Special Skills:**
~-**Geomancy:** Knowledge similar to geology. Though once she knew the magics of it, disuse has taken them from her.
~-**Alchemy:** Minor knowledge of how to mix objects on homeworld to generate certain affects. The potion made is a fairly common one there. Again, this is mearly knowledge. Baile never progressed beyond the most basic learning, so never learned the actual magics of it.
~-[b]Pottery:[/b] Following Endymion's Art class that asked them to work with clays, she's had a revived interest in pottery, an old hobby and skill of her's. She's rapidly relearning.
**() Inventory:**
~-Small handmirror
~-Feral Mark: if not touching the mark, Baile becomes wolf without speech or spells, and slowly loses human side as time passes. The Feral Mark is the easiest way to kill Bailefour. Though Hardened several times, a direct blow with a sword, or a single bullet, would be enough to break it. When destroyed, a violent wind sucks air into it, then explodes in a concussion to 5’. If in Bailefour’s throat at the time, blast will knock back and unconscious, and leave a gaping hole in neck. The loss of fast healing means this will most likely kill him quickly. It must break to cause this affect. If only damaged, it will repair fully within 24 hrs so long as a moon is present, or at the start of the next moon.
~-Moonstone Charm: a 1/2" diameter moonstone on a single strand silver chain, it forms a loop at one end for the moonstone to pass through and hold to the wrist.
**() Vehicle:** none
**() Character's (former) Career:** Geomancer
**() Character's Current Kaerwyn Carreer:** Unknown
**() Fav. Saying/Quote:**
**() Preferred Prey:** deer, rabbit, some herbs when human
**() G.O.D. Test Score:** 16
**() G.O.D. Test Report:**
Deletions:
[color=#007fff][b]() Nicks:[/b][/color] Bailefour, Baile, Bai
[color=#007fff][b]() Race/Species: [/b][/color] Lost Feral (human)
[color=#007fff][b]() Gender:[/b][/color] female
[color=#007fff][b]() Phenotypical Age:[/b][/color] 20’s
[color=#007fff][b]() Actual Character Age:[/b][/color] 28 (July 1)
[color=#007fff][b]() Home Territory: [/b][/color] Patchworks (farmland from “Shattered Moon” self-made series, late middle ages)
[color=#007fff][b]() Height:[/b][/color] 5’8”
[color=#007fff][b]() Weight: [/b][/color] 105
[color=#007fff][b]() Physical Build: [/b][/color] thin
[color=#007fff][b]() Physical Description: [/b][/color]
[color=#007fff][b]() Personal Information, History, Background:[/b][/color]
[b]”Shattered Moon” Basic Info--[/b] After the moon shattered a thousand years ago, and rained it pieces to the planet, the race of the Krea was born (but I won’t go into them). Also, humans discovered how to use the moon to power magic. Geomancy is the ability to manipulate the minerals in an object to shape it. Alchemy is the taking of items and joining them, releasing the moon’s energy stored within. Evocation is the art of changing the moon energy of something.
[b]Character Info--[/b] Bailefour was born amid a group of wandering Moon Mages, mostly Geomancers and Alchemists. The fall of the Empire had left most Moon Mages without a proper place. Her family had a history of male firstborns, so they had already picked out a male name. Despite being female, they still named her Bailefour, and just called her Bai for short.
[color=#007fff][b]() How He/She Arrived on Kaerwyn:[/b][/color] Ran through a rift into a tree.
[color=#007fff][b]() Fast Healing:[/b][/color] If damaged by stone weapon, heals at normal rate, regenerates as per no moon.
[color=#007fff][b]() Magical/Psychokinetic/pathic Abilities:[/b][/color] While Baile did have magics at one point, she has lost them to disuse and the trauma of what she went through losing her family and being shifted, etc. The chance of regaining them is almost nil.
[list][*][b]Feralism: [/b]
When Seeds enter the bloodstream, they flow to and gather in two places. The first, and where the majority go, is a random major organ in the torso to form a Feral Mark. This takes a week, and after 2 days can be felt. The second place is at the brain stem, where for a week they slowly damage the target's emotional control.
At the end of the week, the person becomes a Feral. Emotional control is based inversely on the moon's phase, where less moon means more control. Under high emotional stress (easy with low control), they shift into a half-beast form based loosely on whatever animal they relate to. While shifted, they can pass Feralism. Feral's in beast form tend to be stuck on anger and hatred, and attack anything they can. They can be forced back with calming effects, or after 1 hour of solitude/restraint.
[/list]
[color=#007fff][b]() Number and Description of Weaponry and Training:[/b][/color]
[list][*][b]Switchblade (For Baile)[/b]
[color=#007fff]Physical Description :[/color] A simple black handled switchblade, about 3" long and with a spring blade.
[color=#007fff] Other :[/color]
[color=#007fff]Training :[/color] 1 month training by Sarah
[/list]
[color=#007fff][b]() Special Skills:[/b][/color]
[list][*][b]Geomancy:[/b] Knowledge similar to geology. Though once she knew the magics of it, disuse has taken them from her.
[*][b]Alchemy:[/b] Minor knowledge of how to mix objects on homeworld to generate certain affects. The potion made is a fairly common one there. Again, this is mearly knowledge. Baile never progressed beyond the most basic learning, so never learned the actual magics of it.
[/list]
[color=#007fff][b]() Inventory:[/b][/color]
[list]
[*]Small handmirror
[*]Feral Mark: if not touching the mark, Baile becomes wolf without speech or spells, and slowly loses human side as time passes. The Feral Mark is the easiest way to kill Bailefour. Though Hardened several times, a direct blow with a sword, or a single bullet, would be enough to break it. When destroyed, a violent wind sucks air into it, then explodes in a concussion to 5’. If in Bailefour’s throat at the time, blast will knock back and unconscious, and leave a gaping hole in neck. The loss of fast healing means this will most likely kill him quickly.
It must break to cause this affect. If only damaged, it will repair fully within 24 hrs so long as a moon is present, or at the start of the next moon.
[*]When human, the Mark is on a choker made of hemp rope.
[/list]
[color=#007fff][b]() Vehicle:[/b][/color] none
[color=#007fff][b]() Character's (former) Career:[/b][/color] Geomancer
[color=#007fff][b]() Character's Current Kaerwyn Carreer:[/b][/color] Unknown
[color=#007fff][b]() Fav. Saying/Quote:[/b][/color]
[color=#007fff][b]() Preferred Prey:[/b][/color] deer, rabbit, some herbs when human
[color=#007fff][b]() G.O.D. Test Score:[/b][/color] 16
[color=#007fff][b]() G.O.D. Test Report:[/b][/color]
[color=#007fff][b]() Form of Roleplay:[/b][/color] CGWRP
[color=#007fff][b]() Info about the mun:[/b][/color]
[list] [*][color=#007fff]() Mun Nick[/color] Seasons.
[*][color=#007fff]() Another Info Entry[/color]
I’m a fledgling fantasy writer and computer programmer.
[/list]
[color=#007fff][b]() Fyrewolf's Quick Desc:[/b][/color]
[COLOR=#007fff][B]() Aspirations:[/B][/COLOR] To get used to her form, and decide how long she will stay on Kaerwyn now that she's basically human.
[color=#007fff][b]() Character Relations:[/b][/color]
[list] [*][b]Name :[/b]
[*][b]Name :[/b]
[/list]